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FC 26│TU 1.5.1│KIARIKA Gameplay Overhaul v3.0

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FC 26│TU 1.5.1│KIARIKA Gameplay Overhaul v3.0
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DESCRIPTION

Download FIFA Mod Manager here: https://fifaeditortool.com/download

OFFICIAL VIDEO: https://youtu.be/2N7vc8Gt1Dc

Remember to come to discord for help guys ❤️:

KIARIKA SERVER

IMPORTANT CLARIFICATION

Our mod has two versions: Tactical View and Playable. If you use the tactical view mode and DO NOT play the matches yourself, use the 'Tactical View' version. Conversely, if you prefer playing the matches against the AI, use the 'Playable' version. If you mix them up, you will experience different behaviors in many aspects, as both versions are designed for distinct purposes.

MANDATORY SETTINGS FOR PROPER FUNCTIONING

MATCH

Half Length: Whatever you prefer, but 4–7 minutes is recommended

Difficulty Level: Legendary (If you play the matches instead of watching them in Tactical View, you may use any difficulty you prefer)

Competitor Mode: Off

Player Based Difficulty: On

GAMEPLAY TYPE SETTINGS

Gameplay Type: Competitive(Can it be Authentic? Never, or the mod will not work correctly)

Authenticity Features: Off(Can it be on? Never, or the mod will not work correctly)

Wind Effects: Off(Can it be on? Yes, but it is not tested)

Weather Effects: Off(Can it be on? Yes, but it is not tested)

CPU SLIDERS

AI Behaviour: Tactical(Can it be something else? You can put custom to your preference but keep in mind that is not tested and can result in basic behaviors)

Update log

Tactical View Version:

The AI’s ability to choose passes, crosses, and more has been drastically improved.

The AI’s offensive positioning behavior has been drastically improved.

The AI’s defensive positioning behavior has been drastically improved.

Goalkeeper reaction times and various animations have been adjusted to feel more realistic, including trajectory errors and avoiding inhuman response times.

Goalkeepers’ behavior when playing with their feet has been improved.

Goalkeepers’ decision-making in 1v1 situations when rushing out to close down space has been improved.

The AI’s ability to decide when and how to dribble has been improved.

The AI’s ability to decide when to shoot has been improved.

Playable Version:

The AI’s ability to choose passes, crosses, and more has been drastically improved.

The AI’s offensive positioning behavior has been drastically improved.

The AI’s defensive positioning behavior has been drastically improved.

Goalkeepers’ behavior when playing with their feet has been improved.

Goalkeepers’ decision-making in 1v1 situations when rushing out to close down space has been improved.

The AI’s ability to decide when and how to dribble has been improved.

The AI’s ability to decide when to shoot has been improved.

Heading accuracy has been improved to make it more useful.

Shot difficulty has been increased, resulting in more missed shots.

KIARIKA PATREON 5 favs
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FILES4 files
POSTEDMar 29, 2026
ARCHIVEDMar 29, 2026