FC 26│TU 1.6.5│KIARIKA Career Mode Overhaul v4.0

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FC 26│TU 1.6.5│KIARIKA Career Mode Overhaul v4.0
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KIARIKA SERVER

Download FIFA Mod Manager here: https://fifaeditortool.com/download

Update Log v4.0 🔨:

Fixed an issue where the player would ask to renegotiate his contract again shortly after it had already been negotiated, because the wage amount was not correct. It should now work properly.

Improved the logic of how players’ AI accepts contracts from other clubs, making transfers easier and preventing players from rejecting every offer that the user accepts.

Transfer logic has been slightly improved once again to achieve better results and better long-term logic.

Increased the probability of some players NOT renewing with their clubs, making it possible to find more free agents for the following season. This is not exaggerated; it is only a slight increase.

In the coaches section, the maximum possible requirement per section has been increased from 20 to 30 stars, making it harder to get the maximum experience boost that coaches give once you reach the maximum number of stars.

The way coaches appear and their quality levels have been changed. Coaches will now be specialized in only one section. If a 5-star coach appears, he will be 5 stars in only one area, and 1 star in the rest. This is intended to increase realism and make easy progression more difficult. Additionally, the list will now have a maximum of 10 coaches and will refresh every 1 week.

Coach prices have been slightly increased depending on their quality.

The boost that coaches give to player development has been reduced, preventing excessively fast progression.

The amount of passive experience players receive depending on the difference between their current OVR and their POT has been changed. The bigger the difference, the faster they will grow. This has been nerfed compared to previous versions of the mod; player development is now generally slower, including for players who are still far from their potential.

The amount of experience players receive when getting an 8 or higher match rating has been changed, allowing players who stand out exceptionally match after match to grow faster compared to the rest.

The match rating system for matches simulated by the AI or quick-simmed by the user has been changed so that the final match ratings are much more coherent with what happened throughout the match.

The minimum OVR a player needs in order not to retire at a certain age has been slightly changed. This was changed across different ages, from 32 to 44.

The amount of physical stats players lose after the age of 30 has been slowed down.

A slight nerf has been made to the amount of players that can appear between 65 and 75 POT.

A huge change has been made to the player regeneration system. The number of players generated per season has been reduced and distributed realistically, so they are not only 20-year-old players and are instead spread between ages 16 and 22. Players will be generated with much lower OVR and POT compared to the base game, achieving a much more realistic pyramid where, over time, the players generated by the game feel much more logical and realistic. Unfortunately, we were not able to configure a system perfectly so that good players always come from teams like Barcelona, for example, but we still managed to improve that system! (THIS CHANGE IS NOT COMPATIBLE WITH EXISTING SAVE FILES)

KIARIKA PATREON 5 favs
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POSTEDJul 26, 2026
ARCHIVEDJul 26, 2026