FEATURESART
3 new CG sets with written scenes
2 new H-animations
GAME
Gale's status menu is now available, but most of the features promised in the entries are incomplete due to time constraints
Eden's hotel is now available, with CG scenes to enjoy!
2 new pieces of dialogue with Athena
Up to 3 Kats can now gang up on Athena. This system will be utilized sparingly in future updates as to promote more enemy variety
Weapon knockback has been improved across the board
Textbox can be toggled on and off with PAUSE
You can now skip dialogue by holding DASH or JUMP
World now behaves like normal while the game is paused
Desire stat renamed to Arousal due to player confusion
1 new regular room
1 new Fracture Room
Streamlined Gale and Athena's status menus, allowing you to move around them without having to press confirm
Athena's arousal increases when you clear a room while she's being grabbed.
Ammo amounts for the next and previous weapon are now displayed
Status notifications are now color coded
Name tags appear on dialogue boxes now
Name and difficulty appears when approaching Fracture Room doors
Your weapon automatically swaps to one with ammo when you run out
When you pick up a new weapon and don't have any ammo, you automatically switch to that one. This can be configured in Gale's menu
Added bell jingle sounds to all Kat scenes :3
FIXES
Music no longer randomly stops (please report if it does so i can narrow it down!)
The room timer pauses with the pause menu now
Fixed pausing weirdness alongside due to the pause changes above
HOTFIX 0.3a
Fixed CG scenes getting stuck when using UP to progress dialogue
Fixed a bit more pause weirdness
Fixed upgrade drops sliding infinitely (they still don't do much though lol)
This one was a bit of a doozy. Still have a lot of things I want to finish, but this should provide for a while. I'm excited to get some stuff done with Lotty's Adventure, but I need to kick back for a few days and decompress as it's definitely almost time for another vacation. Will elaborate on that soon and will probably time it around Thanksgiving or Christmas. Special thanks to the folks in my server for testing!