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JUNE DEV LOG #2

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JUNE DEV LOG #2
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Hi! The main thing I wanna talk about is a plan shift for Lotty's Adventure 0.5The initial plan was to update to 0.45, but there are parts in it that would work better in 0.5's full package and I don't wanna release half updates anymore unless they're intended to be a teaser.0.5 will be a fairly big deal, especially for observant/curious players! I've been pretty excited about this update and had plans for it for almost a year now!

However, this means that it'll take longer to finish, so I'm expecting to at least take another month on Lotty's Adventure 0.5. Emphasis on "at least", because I'm not sure if some nightmare development scenario will happen again.It may seem a bit ridiculous since we're already pretty far beyond the 6 week soft deadline mentioned in my FAQs, but at this point I'm going to just rewrite or remove that part since dev logs explain enough.The silver lining to the delay is that I'll be posting a small Rogue Princess update very soon! It mainly fleshes out the last update by adding new levels to give you more tools for the challenging bits and makes Tier 2 feel a bit less empty. I'm still getting used to just following my heart with development and working non-linearly as mentioned here, but it's been preventing burnout quite a bit like I hoped it would! I was dragging my feet until I properly internalized it and just.. let go and had fun with things.Anyways, that's it bye!! (mermaid paifella below)

dingadocious PATREON 216 favs
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POSTEDJun 18, 2026
ARCHIVEDJun 18, 2026