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Hello again, everybody!This week has seen a great many bug fixes, code refactoring, and feature polishing! From dynamic liquid to the activity queue, I don't think there's any (large) piece of code that's been left untouched at this point.I've introduced major optimizations to a bunch of stuff!! The goal is for the game to run at least 1.5x as fast as before under a decent load (multiple Giantesses, a bunch of food, etc.). Right now, I've already made major performance gains just in the editor alone, so I think I'm on the right track in that regard.I'm also nearly finished with the last update's bug list (Woo!), which means this next update will soon be half-way finished (at the very least). The next focus, after that, will be fixing bugs stemming from new / updated features. Then we'll be good to go!As always, thank you all for your continued support, and until next time! ♥

GiantessSandboxDev PATREON 603 favs
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FILES1 file
POSTEDApr 9, 2025
ARCHIVEDJun 10, 2026