June 2026 VaM2 Development Log

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June 2026 VaM2 Development Log
DESCRIPTION

I'm going to keep this update very short as we are nearing the completion of VaM2 Beta1.2 as can be seen on our Trello board here:

https://trello.com/b/KByJdWtA/vam2-public-roadmap

The VR UI/UX item was just completed and was nearly the entire focus of this last month's work. Full integration of Unity's XR Interaction Toolkit has been completed. We created custom components that work well with our existing systems, like the new Gizmo system. Everything you can do in Desktop you can now do in VR. VR even has some advantages with a remote grab push/pull system that makes it fun and easy to move things around in the scene.

We have moved the Comply Posing feature out to Beta1.3 to avoid any further delay in the release. This feature will make it much easier to pose Figures in an intuitive way, kind of like posing action figures.

All that remains to complete Beta1.2 VaM2 release is verifying new content to include (Figures, Skins, etc.), final testing, tweaks, and bug fixes. The next post you see from us should be a post announcing the release. Fingers crossed!

Thank you for your patience on this specific release taking longer than expected.

Meshed and Team

MeshedVR PATREON 562 favs
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POSTEDJun 30, 2026
ARCHIVEDJun 30, 2026