Previous Post

1.20.0.8 Patch Released

Next Post
no preview
DESCRIPTION

Another patch to 1.20.0 to improve things even further and address more bugs that were discovered and reported. Thank you for ongoing reports and testcases!

Use VaM_Updater.exe in your install folder to get the update. If you don't have VaM yet, see this post for everything you need to know: https://www.patreon.com/posts/downloading-and-32794384

Release Notes:

Tweaks:

  • Person: Adding/removing morph as favorite now auto-refreshes the params to not require pressing the refresh button manually (which has been removed)
  • Usability: When physics auto simulation is halted, now also freeze motion/sound. Example: moving Person with Timeline or other animation running now pauses that animation while the Person is being moved
  • Plugins: move of FreeControllerV3 while linked no longer triggers the movement event handlers
  • Plugins: Exceptions during call to plugin Init functions are now trapped and reported as errors, but reset of initialization process continues

Bug Fixes:

  • Fixed issue with some textures cached in 1.20.0.6 and earlier not loading in 1.20.0.7
  • Fixed World UI Distance user preference slider not having a proper label
  • Fixed issue with legacy pose presets removing all plugins on load or reset
  • Fixed issue with mixed or uppercase file extensions not appearing in file browser
  • Fixed issue where new filterable popup filter was not getting synced when the open handler made changes to the list (favorite morph params for example)
MeshedVR PATREON 567 favs
VIEWS1
FILES1 file
POSTEDAug 22, 2020
ARCHIVEDJun 10, 2026