In certain cases, using 'Intimidate' (the action implemented by the action mod I included as an example) can result in a soft lock, with the game finding no ways to continue and looping as a result. This is a fix for it.
This fix will also be included with the release tomorrow, at least for Windows. For Android, you will need to update / install it manually.
On Windows, extract the zip contents under .mods/actions in the game folder, or c:\Users\YOUR_USER\AppData\Roaming\Godot\app_userdata\Battlefuck Pit\.mods\actions\, depending on your preference and where you had installed it before. Make sure to not have copies in both locations, as it can get confusing (the game works, but if you later end up updating one and not the other, you might get the older version in game).
On Android:
Download the file, and use the File manager under Options to import the zip file into the game user folder.
Extract the contents (use the Extract option), then do this:
Go into the newly created folder (example_action_mod_v1.0.1), select the example folder inside and press [Cut]. Go outside (use the [^] button) to the user:// folder, and make sure you have a folder called .mods, inside which there should be a folder called actions. If either or both of these folders are missing, create them manually (using the [New folder] button at the top)
Go inside .mods/actions and select [Paste]
You should now have a folder called example there
Remember to delete the empty example_action_mod_v1.0.1 folder left behind from extracting the zip file
Restart the game
If this is the first time you are installing this, you should now have a new choice called 'Intimidate' in the action menu when in standing_face_off