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BFP v1.17 changelog

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BFP v1.17 changelog
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DESCRIPTION

Body types:

Added Female Snake anthro body type (Ophidia). Use Restore missing characters under Options to get the example Ophidia character

Actions:

## branch: reverse_straddling_to_#, #_contest/#_contest_rev (1 animation), #_contest_# (4 animations), #_contest_# (3 animations). This branch is still a work in progress

reverse_straddled_head_scissors now has a chance to result in an escape by throwing off the top character (has a 1 in 8 chance every turn, over 3-5 turns, and requires the actor's effort to be higher or at least in the equal range zone)

Fixed target character flickering on kneeling_#_# / kneeling_#_hair_pull_# / #

Appearance:

Added Reduced head height morph. This will be quite obvious for bald characters, and not so much for the others. But it will allow lowering the hair a bit more without the head clipping through

Dialogue:

Updated dialogue (still work in progress)

Custom name calling support between human / anthro classes, different anthro classes and anthro / human classes

Support for optionals inside insulting name groups (e.g. "insulting_name_Dasha_*": [" ###"])

Support for per character class / body type custom dialogue text replacements. Used for the Ophidia class to sssimulate sssnake ssspeech

Other:

The 'Allow # effects through clothes' option becomes 'Allow # / # effects through clothes' and also covers # effects

Fixes:

Fixed is_anthro() condition that returned true only for the Dasha class

dna PATREON 265 favs
VIEWS1
FILES3 files
POSTEDJul 10, 2026
ARCHIVEDJul 10, 2026