BFP v1.18 changelog
Once again, looking at the stuff I added, I'm afraid there are quite a few nsfw things that I cannot include in a free access post (both images and text).
In general though, this is a release that focuses a lot on adding / improving quite a few animations / actions, in addition to adding the first anthro male character (wolf) in the new roster.
Body types:
Added Male Wolf anthro body type (Conall)
Actions:
## branch: added support for the remaining combinations(+9 animations); some fixes concerning climax during the contest actions; added more variants for the contest equals positions (+4 animations)
New branch: straddling grapevine (straddling_hold_down_to_grapevine, straddling_grapevine) (4 animations)
Seamless transitions (fixed animation discontinuities with regards to body parts position / rotation) for all actions that rotate the bodies around the vertical axis (10 revised actions / animations)
Drastically improved the quality / smoothness for the lying_on_side branch (10 animations updated / refined)
Fixed front character trying to rotate around the back-front axis during standing_behind_disengage, standing_escape_behind
Misc other action adjustments for more fluid animations / transitions
Other:
Climax related feature
Fixes:
Fix unable to load texture files from the user:// folder