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Maya's Mission v0.3 Release!

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Download here: PC, MAC, ANDROIDEDIT: UPDATED LINK WITH BUGFIX VERSION

Hello again awesome people, v0.3 is finally ready for you to enjoy!

I always forget how difficult the last crunch of development is. Things crop up that need fixing, need adding, need perfecting, need editing, need rewriting, and my 8 hour days quickly turn into 13 hour days... This time it was really brutal and the last 2 weeks have been an intense grind, and I am exhausted, BUT it's here now and I'm really happy with it!

Please enjoy and let me know what you think.

STOP READING HERE, AND GO AND PLAY V0.3!

Played it? Okay cool, now I can ramble!

The first thing I'd like to address in this update is Rosey Thorne, the OC character that's been added in v0.3. She has been expertly designed and illustrated by a talented artist; Kamikazoo, who you've probably seen around the discord. I only really gave him a vague concept to work around and he absolutely smashed it!

The reason I wanted an OC character in the game is because I don't want MM to be an entirely derivative work, I want to add to the Ace Attorney universe, and give players a new character to love! Plus it gives me the liberty to do what I do best, and really go wild with her personality and dialogue. I hope you like her!

Regarding the Maggey section of the game, I've always wanted to explore Maggey's bad luck a little more, and I feel like in the games it wasn't fleshed out as much as it could have been. It's been really fun giving her the limelight in the beginning of Day 3.

The animated section in the bathroom turned out to be a bit of a nightmare... After I'd built, animated, edited and written the entire thing, I found out that Renp'y (the engine MM is made in) can't detect the length of time that a key is held, only that the button is held and released, so it sort of neutered the minigame and instead it became what it is today. It's still good, but it wasn't what I originally envisioned.

The scene gallery is ready to go, but the tracker gallery is proving difficult, and I'm hoping it will be ready for the public release of v0.3 in a few weeks. I could also write another FAT paragraph about building the computer from scratch but I'll spare you the details.. It was hard work, but I think it's turned out really cool with lots of secrets to find.

I'm going to have a 3 day break, and then crack on with the tracker gallery! Beyond that, I'm hoping to add a new route where you can avoid receiving the tracker entirely, and where Maya doesn't spend any time with Mike Hawk. This route won't be the focus of my efforts, but hopefully it'll be something that everyone can enjoy, so stay tuned for that too.

I'll do another post later on with my plans for v0.4, and about the future of the game in general.

That's all for now, please let me know what you think of v0.3!

Thank you to Mai, Kamikazoo, and Brigess for their hard work, and thank you to all my wonderful discord mods and beta testers, you the real MVP's <3

-Your humble servant, Mochi

PinkMochiDango PATREON 259 favs
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POSTEDSep 10, 2024
ARCHIVEDJun 10, 2026