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Animation #84

It's been almost two years. Man, looking back, we are already thousands - thousands - of hours into working on Sugardust. I appreciate everyone supporting us in sharing the light that is the POV tag.

[Worklog]

I've seen comments from older Sui-chan videos saying she's petit, maybe a little more so, and a recent comment saying she looks a little too big in 'that' area --- hey, she's not flat 😤. Say that again and she'll appear in your room🪓😤.

We're a lot more confident now with outdoor scenes. I'm continuing to hone in on the tweaks I have to make on the postprocessing side (ReShade especially) of things for outdoors. Though one thing I did notice when working with far-away objects is that I'm still looking for a way to separate an alpha object in the background to appear more in the foreground - if that makes sense, I'm not really sure how to describe it but it does affect the postprocessing bit.

Anyway I hope the colours turned out great on the video for everyone else.

We're also considering if we should take a step in improving on the audio side --- but the main issue we'd have to fix first is the scheduling since it's probably gonna involve thirdparty/external clients. Meanwhile, we'll continue to make small steps in different directions in all the areas we know are lacking.

We're down to the last two releases coming for this cycle and we've already done some character shade conversions and tweaks meant for the next character poll and the next character cycle.

Su-chan and I will be bringing back some of the popular picks that didn't quite make it into the top 6 this cycle for the coming character poll so look forward to that too.

Time for my rest so see ya again next release.

Sugardust PATREON 2.2k favs
VIEWS1
FILES18 files
POSTEDOct 14, 2024
ARCHIVEDJun 10, 2026