Changelog:
Progress In the quest, my life (+2 futa quests, BJ, HJ, Sex)
Progress in Asha's stories (+1 long tongue big quests, HJ, Kiss, Sex)
Less scene changes through the dark(When I was testing the scene in the bathroom, I realized that I was using the transition through darkness too often. My eyes got so tired that I decided to use this transition only in necessary places from now on.)
Starting from this update, the main character will automatically change their clothes for certain scenes through a mini-cutscene.
Windows & Linux & Mac():
I couldn't upload the game as a single archive to Google Drive due to connection interruptions. When downloading the game, please place everything into a single folder.
Update:
I started uploading the game to mega, but it takes time. To play the game from google drive, make sure to download the entire archive with the game (2.74 GB.) Or download the game in parts, then combine it into 1 folder.
PS
I can't believe we've reached version 0.9 of the game that will be released on Steam. All of this happened thanks to your support in the development of Star Mars. I'm the type of person who constantly wants to engage in something new, so if it weren't for your support in game development, I wouldn't have been able to undertake this journey and might have abandoned creating the game altogether.
I haven't told you yet, but during winter, I acquired some computer parts that allowed me to work faster on 3D graphics. I thought it would enable me to release updates more quickly, but because my computer stopped lagging, I started creating larger scenes and multiple variations of sex animations, which ultimately slowed down the process.
Lately I've noticed that the number of patron brothers has stopped at one bar, I looked at other game creators and noticed that they hide their income, then I read on one forum that hiding income can help attract more patrons. Let's conduct a test by hiding our income($580).
Maybe it will help us too, and I can become a full-time game creator.
Yesterday, I looked at your contribution amounts, and for everyone who had reached ($19.99), I sent out Steam keys (a total of 114).
pss
The initial post about the release of the game (v 0.9) without a download link was due to me setting an automatic timer. However, the game hadn't fully finished loading into Google Drive at that time. (And I completely forgot about the timer being active.)