Here are some more Utopia K240 colour sketches. Actually, some of the portraits are from Utopia (1) -- it's unclear if the command centre aliens are still around by the time of K240.
I ignored the ship data for lengths in the manual as it doesn't match the performance in play. The ship combat isn't at all strategical though (hard to tell what's going on and you can't really control the ships) and there are several severe bugs in regards to weapon damage, names, costs, shields and fleet management. Since ramming using asteroid engines is so effective, fleets and missiles sadly aren't even worth it.
Ship combat might have been more interesting if some aliens only made big ships or small ships for a bit of variation, and there was a vulnerability system that wasn't such a black box. Utopia 1 had a somewhat fun spying system with little illustrated reports coming in.