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Patreon devlog update 157: ambushes and falls

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Patreon devlog update 157: ambushes and falls
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so i thought i would finish everything by this update before getting to the play and last section of the game, but i still miss a few animations, this time though i should be done with them by next time for real, since they're like three complex animations and the rest is just people talking. Anyways, this week i worked on various bits and ends, mostly for andy's section in the D.O.R.K. center.

as andy awakes an attendant to the brain scrambler machine will be monitoring the damage piercer is doing to the structure- This is his design. I don't draw people with chinstraps too often, and they're definetly a sexy facial hair style.

poor guy will be spooked by andy talking to him and will fall into the pits below (angels who don't train their wings enough get only to glide with them, so he survives the fall but can't get back up) all this will leave behind his badge, that andy will need to get around the facility.

next i animated the talking animation for the two construction workers that'll block zap's progress. Something simple but that needed to be done nonetheless.

After that i had to come up for some animations of zeke popping out from hiding places scattered around the d.o.r.k center. Think of these as the scissorman jumpscares equivalent in clock tower for the snes. Still missing zeke grabbing andy, but that'll come next time.

last but not least i had to animate harry the hellnaut, permanently changed by all the sins he absorbed while helping zap. He's now powerful enought to be able to continue his study of hell and his helping of the damned without the aid of his protective suit.

aaand that's it for this week. Next time i'll work on the remanining animations and then start drawing the collectible cards we decided to put in the game for the upcoming demo that we'll release on steam. Catch you later peeps, and thanks for all the support!

Blazingcheeks PATREON 442 favs
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FILES13 files
POSTEDApr 19, 2026
ARCHIVEDApr 19, 2026