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Sneak Peek: a day at the cyberpunk-y streets - Part 2: The Casino [& EA Dungeondraft Asset Pack Update for Creative & Thorough GMs]

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Sneak Peek: a day at the cyberpunk-y streets - Part 2: The Casino  [& EA Dungeondraft Asset Pack Update for Creative & Thorough GMs]
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Heya all!

I am happy to share a bit more in detail what's been brewing behind the scenes!For those of you that stay up to date through the monday updates there isn't too much new stuff that I can show you, but I added quite a few asses these last three days, finishing that up before I start with the Casino map, so I hope you all find it informative :)

Here is a showcase of a few of the Assets that got added to the Dungeondraft pack:

Over 45 unique assets and over 1500 Assets added in total...Also added the couches as paths and a new floor texture that I forgot to show here XD

And yes, the (modular) couches might seem to look familar (and only count as 1 unique asset), but I redid them, since the way I drew them before I wasn't able to easily add new shapes to them, BUT this way it will be way easier now to add new shapes and Textures. Mainly did that because I wanted to add outwards facing edges and 45 degrees shapes, but if you have any wishes for further shapes and textures let me know :)(Also I scaled the money so you can see it properly, it's not THAT big XD)

Creative & Thorough GMs: The Dungeondraft Pack on your cloud in the "#31_Cyberpunk-y_Streets" > "4_Dungeondraft" Folder has been updated, so if you want to use the new Assets you can just download and replace it.(This Dungeondraft pack will be further updated as the Cyberpunk-y Streets parts are getting released, but you can still start creating maps right away, as I’ll be adding content without breaking compatibility (well, doing my best not to XD))

As always please let me know if you encounter problems or faulty things!

Map concepts - The Casino:

This map will have a grid size of 70x60 and is spanning over 4 levels in total.Here are the Sketches:

Basement:

Ground floor:

Upper floor:

Roof:

I am getting started with the map(s) for this Part tomorrow and hope I will be able to share the second Part of the Cyberpunk-y streets with you by the end of next week :)

Also I was thinking to make another little Tutorial and to use the Casino as example for how I go about conceptualizing multi floor battlemaps, let me know if this is something that would be of interest to you!

I hope I've been able to give you a brief overview of what's to come.

If you have any questions, ideas or suggestions, you are welcome to let me know.

Write it in the comments, send me a DM or bring it to the Discord Server :)

I wish you all a wonderful week!Greetings from Ana 

a day at PATREON 3 favs
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POSTEDApr 22, 2026
ARCHIVEDApr 22, 2026