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Cyberpunk Cars & Parking Garage - a cross over collab between Historical Battlefields and a day at

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Cyberpunk Cars & Parking Garage - a cross over collab between Historical Battlefields and a day at
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Heya everyone!

It's Grantovich from Historical Battlefields and Ana from a day at here! We've been wanting to start a little collaboration for ages, and now we've finally found a wonderful opportunity to do so!

Now that a day at's Cyberpunk-style Streets content pack is complete, it was a great chance to add a few more cars to the theme - and to make the chase from the 4th part even more exciting with a worthy finale: the community's suggestion to include a parking garage was a perfect fit - so here it is as sort of a mini content pack!

How to access the content:

Everyone / Free stuff:You can find free versions of some tokens and of the abandoned map variant with cars as attachment at the end of this post. And although the cars won't be part of the Free Part of the Token Builder there are plenty of cool Tokens and ways to customize them that are available for free! You can check it out here: https://hbtokenbuilder.com/

Historical Battlefield Patrons:The Cars are now available in the Historical Battlefield's Token Builder!

The Tokens, Assets, Dungeondraft pack as well as the Parking garage content (maps, Handouts & Foundry module) can be found in the HB Patreon exclusive Post here: https://www.patreon.com/Grantovich/posts/collaboration-164012058a day at Patrons:All a day at Patrons can now download the Car tokens from the a day at cloud from the #Collabs > Historical-Battlefields_Cyberpunk-Cars and all Parking Garage maps and Handouts from the #0_Other > Parking-Garage folderCreative GMs and higher also get a Dungeondraft Pack with the cars and overlays as well as the car assets including the car parts as 100 & 300ppi pngs.Thorough GMs also get the FoundryVTT module of the Parking Garage (You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder) and the Dungeondraft map files so you can change it as you see fit.

Get your content on the cloud through the link and password via the cloud access post below:Casual GMs Cloud Access . Creative GMs Cloud Access . Thorough GMs Cloud Access

But here are some more Details about the content we made for this collab:

CAR TOKENS from Historical Battlefields

Including 8 unique cars and 2 AVs with top down and interior views from all of them as well as single parts overlays so you can finetune them even more!

THE PARKING GARAGE [54x46] from a day at

The maps come

as modern & abandoned versions

variants with and without cars

300 & 100ppi JPG files

100ppi webp files and transparent overlays

plus: floorplan handouts (with empty & annotated versions):

Thorough GM content:

The "Parking Garage" FoundryVTT map module. Including:

pre-configured walls, doors and windows

door sounds

dynamic lighting

regions for weather suppression

The maps as 100ppi webp files

Overlay versions right in the module folder for more freedom in your personal setup

Variants with and without cars in the module folder so you can switch them out

(Just as a heads up: This comes only as vanilla V13 version for now, since I won't continue adding the Levels module from the Ripper anymore, since with V14 those will be obsolete anyway, it is compatible with V13 and V14 but the V14 vanilla levels integration will come later on and with a new link)

Here is a Screenshots with an example of a (modern, with cars) night variant of a map within FoundryVTT:

Also including the Dungeondraft map files so you can tweak the map as you might need it!

Used Mods:

Colour and Modify Things by uchideshi34

Dropshadower by MBMM

We hope you will have a great time with these!

If you have any questions don't hesitate to reach out to either one of us or comment below this post.

Lot's of fun and best wishes from Grantovich from Historical Battlefields and Ana from a day at :)

a day at PATREON 3 favs
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POSTEDJul 16, 2026
ARCHIVEDJul 16, 2026