Update: This post isn't exactly meant to be what you want changed / like/dislike about -ExcA-. It's more about what User Interface designs you like/dislike in the visual novel medium overall.
Do you guys have any particular annoyances when it comes to user interface design for visual novels? Any certain things you like?
ExcA has a pretty basic UI, I think. I never really wanted anything overly complex, but sometimes it feels a bit bland too. As I plan for the future (it's been on my mind a lot lately), I have to think about things I would do differently in the next project.
So, tell me, what are some things you like/dislike seeing when it comes to interface design in a visual novel?
Feel free to offer examples!
(On top of that, know anyone that's great with UI design? Share their work!)