Jan 2026 Dev Log
Hey everyone! Hope 2026 is off to a great start for you :D
I started the year full of New Year Energy, and am very happy to report that I did manage to meet all the goals I had for the month :)
CT:OS
In tandem with the finale of the Australian Open, I finished the update for Chapter 7 🎾 (i.e. the National Doubles Championship), with the 75k word early-release going live on 1 Feb. The public release will go out on 14 Feb, Valentine's Day. Here's the link to that post!
I also finally got round to compiling an updated list of passwords for the game here.
I hope to work a little bit more on bug-fixing as well as on a short Valentine's Day bonus snippet 💕(hopefully ready by Valentine's, otherwise we'll see) as voted for by one of the winners of the poll raffle! (shout-out to Kaliyah for being such a great sport for this :D)
Merry Crisis
Started on a bit of the Merry Crisis Visual Novel extended demo in Jan. This touches on more of Qiu's backstory and also includes scenes like Shay's Christmas performance 🎸and the extended family Christmas dinner.
Crows and Maria have made so much progress on new backgrounds and character designs for the extended demo! Here are some sneak peeks of the amazing things they've got cooking 👀


Merry Crisis was featured in more articles and streams in Jan, which is always exciting! I also showcased the game at a local Singaporean Playtest Party and got a bunch of people playing it in-person :)
It'll be full-steam-ahead for the extended demo development over the next few weeks, and have a first draft ready by End-Feb (in time for the Women's Day festival / Dames 4 Games showcase that Merry Crisis will be part of in Mar!)
I also need to get an exclusive trailer ready for the above in a weeks' time, so fingers crossed I'm able to get that done as well 🙈