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FurryVNE build 2025-10-16

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DESCRIPTION

Hi all!

New patch build for you, fixing some issues.

Release notes

Link to release notes on site.

Additions

* Added iris size slider to pose mode and interactions.

Changes

* Incremented character version number.

* Changed name of "Eyes/OverridePupilSize" to "Eyes/OverrideSettings" in pose mode.

* Upgraded project to Unity version 6000.2.7f.

* (We're doing this in preparation of migration to HDRP.)

* (There were a lot of things breaking. We've tried to fix all the issues, but there may be more lurking somewhere.)

* (If you run into an issue, please let us know!)

Bug fixes

* Fixed an issue where step text showing was inconsistent with events.

* Fixed an issue where appendages wouldn't load properly on shaft in certain circumstances.

* Fixed an issue where appendage model instances couldn't scale down beyond a certain threshold.

* Fixed an issue where copying & pasting physical chain data while chain was selected caused invalid app state.

* Fixed an issue where shaft could display incorrectly after switching body type.

* Fixed an issue where shaft normals could look incorrect after leaving flaccid state.

* Fixed an issue where rotating shaft using default direction could cause the base of shaft to not render properly.

Model changes

* Fixed missing shapes and new shapes to heads_deer. (Old emote system is gone and replaced with new one.)

New download policy

We're changing things up! From now on, you'll find builds right here on Patreon, attached to our release posts.

You will need 7-zip or equivalent software in order to unpack the build.

Here's how to do it:

If you prefer, you can still use our old download page by clicking here.

Enjoy!

- FurryVNE Team

FurryVNE Team PATREON 334 favs
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POSTEDOct 19, 2025
ARCHIVEDOct 19, 2025