(For the post with full images visible check Subscribestar! Or check the X account!)
How does Forest Project fit in?
So, first order of business, due to potential Patreon issues Forest Project is exclusive to sites other than here. So, if you want to support the project, cool! You can keep supporting here but sadly won't get images early. If you want that switch to SubscribeStar, if you're okay waiting a bit longer or just seeing them on discord that's cool too!
Other non-image things may also occur here on Patreon, like polls and such or other related characters...
Second, this is a side project, not a priority. Basically, when I have down time or maybe I'm waiting on a build or something else I can work on this.
Forest project will be:
Random Renders
Sequential images telling a story
Occasionally an animation
Eventually, a real-time project
Roughly in that order, and monthly. Unless I have a ton of work to do on Our Apartment, then something related to this should be produced per month.
I'm doing this because I need something I'm less picky about. And also, a creative outlet when I'm lost in the weeds of programming and such.
Considering I plan to release the models associated with this project, I will be a little more open about the stories and world this takes place in.
Forest Project Synopsis
(Keep in mind some of this is initial and may change a bit)
Forest Project takes place in a nature reserve nearby a major city, in this world humanity has progressed more on genetics than other technology. And a recently ended war accelerated that development; the war was won not with better weapons but better soldiers.
People both modify themselves, and are breed for purpose, mixing with various animals.
Kalan
Kalan is a former solider, breed for a war that ended shortly after he was of age. For some reason in current day, he has chosen to live outside the city in the forest. And he's not the only one, the forest is a dangerous place, with different "animals" than you'll find in the city nearby. Criminals, or worse, people who've decided their human side isn't worth living.
Regardless Kalan lives here by choice and managed to distinguish a territory for himself. Until one days he picks up on an unusual scent in his territory, a female, partially human...
Lira (name pending)
There are many animals' humanity has merged over the decades, but oddly high society tends to choose prey animals.
Sometime after graduating from an all-girls school lira left home, "city life wasn't for her" she thought. For some reason she feels she belongs to the forest, "where things are natural". Away from the at times hedonistic city living.
She leaves the city on her own, and wanders into the forest. Not satisfied, she even removes her clothes... Though feeling self-conscious after a while, she made a makeshift outfit from what suitable plant's she could find.
She's long mentally prepared and survives a few days with her knowledge of plants and nature, but she's started finding help. Collections of food here and there, "gifts of the forest?" she thinks...
...
To be continued in future renders...
Forest Project Future
That's all I'm willing to tell for now, but I have fairly long-term plans. Future characters, story, etc. it really just depends on how far I want to take it.
One thing I've talked about many times is how Our Apartment is a foundation, a foundation of systems and code that can be applied to other scenarios. Originally, I had envisioned this project would be a high fidelity one not available on mobile, so I was going to use Unity's HDRP for any exploration there. But it seems URP is the path forward for Unity, which makes things easier in a way.
This will still be a high-fidelity project, but at least lower end devices aren't entirely off the table if this project does go real-time.
Also, the nature of that future project isn't in stone, maybe it's a daily game like Our Apartment, maybe it's more like a simple story you can play through, maybe it's something else. We'll see...
About the models
Lira will be released, but not on here. Her model is still not quite finished, as I do more renders and such, I'll keep finding more problems to fix but there's a lot I'm not happy with yet. Even Kalan is getting a bunch of updates due to problems I noticed while posing.
I'll probably produce at least one animation before releasing Lira, by then she will be to my standards.
Another issue is I made these models with "game" methods not "CG" methods just out of habit. So, I want to replace those over time as well, switching to particle fur and particle hair. Using game methods is very bad with cycles renders in blender.
Other news (Our Apartment)
I'm currently focusing on the Demo and fixes for a build release. Preparing for the demo took some rewriting for the way certain animations and content is loaded.
Now I can simply exclude certain data from the build and the game won't break, and the demo can be smaller. This also has other benefits in the long term, like potential mods or future updates/content being smaller. Data is just loaded, and the game knows what to do with it.
This ALSO benefits memory usage on mobile devices, Sex Sim animations are no longer loaded perpetually. They are loaded when sex sim is started then unloaded when it ends. This means 272 animations (17 animations for 8 positions for 2 characters) are not perpetually loaded into memory. I hope to extend this improvement to other areas. Specifically, animations for specific acts, so that only animations used in the Act are loaded, or maybe animations are loaded only as needed. We'll see.
This does mean I have to reimplement some stuff, and then I'll be doing a play through before doing the build release since people reported issues with Act 0-4. Hopefully this won't take too long but I think I'll have a build out before the end of the month.
Shortly after this build I will try mobile builds.
Thanks for your support!
There should be a build this month, I'm not sure if the demo will come out this month because that needs testing and its own polish pass. Maybe I'll produce a few animations for it, hard to say.
Look forward to some polls and such soon as well related to this and Our Apartment!
Thanks for sticking with me peeps, especially after the itch tragedy without y'all I'd be screwed. 😩 I remember I still owe some people some things, I never forget it just takes me a lot of time cause of priorities...
~sacb0y