As we move into the next production window, here's a clear look at what's currently planned across July, August, and early September, grouped by stage and progress. ✨
📬 Production Notes & Adjustments
First of all, we'd like to thank everyone for their patience over the past few weeks.
As many of you already know, we're still recovering from the unexpected departure of one of our team members. Since then, we've been redistributing responsibilities, integrating new members into the team, and doing everything we can to make this transition as smooth as possible.
Because of this, there is a possibility that the last releases may contain minor printing issues or defects that slipped past our usual validation process. Should that happen, we'll address them as quickly as possible with updated files we're very sorry for these inconveniences and we're working to have a clean printing experience out of the box just as we had before.
For the next few releases we're making a strong effort to print-test every project before launch. While this may occasionally push a release back by a couple of days, we'd much rather ensure a smoother printing experience than rush files out the door.
📅 July Lineup
🔥 In Production / WIP
Cyberpunk Zero Two – Darling in the Franxx→ Completed, WIP available.
Silent Magician – Yu-Gi-Oh!→ Completed, WIP available.
Prinz Eugen – Azur Lane→ In progress, WIP available.
Archangel Rias – Highschool DxD Inspired→ Rewrok In progress, WIP available.
Witch – Hybris Originals→ In progress, WIP available.
📅 August Lineup
🔥 In Production / WIP
Taihou – Azur Lane→ In progress, WIP available.
Tee Hee Malenia – Elden Ring→ In progress, WIP comming soon.
⏳ Waiting / Queue
Necrass – Arknights→ Waiting phase.
Yuel – Granblue Fantasy→ Waiting phase.
🎁 Loyalty Rewards
Dragon Zelda – Tears of the Kingdom→ In progress, WIP available.
🗝️ Vault 2.0
Tee Hee Malenia – Elden Ring→ Planned as the next Vault 2.0 release in place of our Princess Mononoke "Eboshi" who still needs an artist.
📌 Current Production Focus
Our immediate priorities are:
Dark Queen Albedo
Cyberpunk Zero Two
Silent Magician
Prinz Eugen
Archangel Rias
Witch
Once these projects are wrapped up, our focus will shift toward:
Taihou
Dragon Zelda
Tee Hee Malenia
Necrass
Yuel
📌 Dark Queen Albedo Update
Dark Queen Albedo is essentially finished and is expected to release within the next couple of days.
The only remaining step is waiting for the latest print test to return successfully. If everything checks out, she'll be released immediately.
Although the release may happen during the first days of July, she will officially remain part of the June production term, meaning every member who was active during June will receive her through retroactive distribution.
📌 Cyberpunk Zero Two Update
Cyberpunk Zero Two was originally planned as part of the June lineup.
Like Albedo, all active June members will receive her through retroactive distribution.
However, we've decided to officially classify her as part of the July release cycle.
This allows us to space releases a little better, giving the team enough breathing room between launches to avoid unnecessary crunch while improving print validation and overall quality.
Over the past few months we've been pushing ourselves to maintain a very aggressive production pace in order to reach our volume goals. While we're proud of what we've accomplished, it's become clear that we need a little more room between releases to maintain the quality standards you expect from Hybris Studios.
📌 Dragon Zelda Update
Dragon Zelda is currently receiving a minor design pass to better capture her in-game appearance.
We're also exploring the addition of an optional extra head to provide a closer resemblance to her original design while preserving our stylized interpretation.
📌 Tee Hee Malenia Update
We've decided to give Tee Hee Malenia some additional attention.
Our current plan is for her to become a temporary Vault 2.0 replacement while Princess Mononoke "Eboshi" rotates out.
At the moment we're still searching for the right artist to lead the project, and rather than rushing production we'd prefer to wait until we can deliver a piece that truly matches the quality and premium feel of our Princess Mononoke release.
Finally, we'd like to extend a huge thank you to everyone who joined or came back to Hybris Studios over the past month.
Your support allows us to continue growing, improving our workflow, expanding the team, and creating better collectibles every month. We'll keep working hard to improve every aspect of the Hybris Studios experience, and we're excited to show you everything we have planned over the coming months.
Thank you all for being part of this journey. 🖤