Thanks to all the supporters!
Added triggers for rain sounds on metal (roofs etc) in 140 specific locations and object models (this makes over 400 on the San Andreas map, filling it entirely; several work by model, so it's adapted for map mods and SAMP).
Fixed the miscalculation of the "Box" configured in the .soundize sound file; now the box is set relative to the trigger and correctly defined as XYZ.
Adjusted the density and time limit of bird sounds. Also reduced their volume during rain.
I would like to do more things, but I spent the entire month working on Proper Shaders.
Download version 04-26. For beta supporters on 01.05.26 (DD.MM.YY) and 01.06.26 for the public. Possible bug fixes will be updated in the same download link.
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