Very super-duper quick update post. As progress continues steadily
I've completed about 4 minutes of text and animation keyframing, of a total of 26 minutes and 36 seconds. The 1st week of an expected 5.
This was done over the course of 4 days. Though I'm a little bit behind today due to real life distractions. I should be on the 5th minute. But had some really urgent time sensitive distractions.
My plan is to get to the 10th minute. Stop and polish. Then try to render and deliver it here.
Insofar as animation difficulty, it's something of a mixed bag.
For at very close ranges, the individual players have clear white names above their heads. Which makes for easy tracking. But due to the nature of the game, we're often blocked each other at those ranges. Meaning the "masking" of limbs becomes complicated.
Conversely, at long ranges there's no blocking. But also the tracking has trouble picking out an identifiable head. Meaning it often becomes manual.
Nevertheless, animation work continues steadily. Hoping to deliver the first 10 minutes asap. Thanks all.