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5.2.7 and 5.2.8

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5.2.8

- Fixed a crash

- Added new tileset by Wyatt Wintersoul

5.2.7

- Made items more universally 'stretchy' so that having more progress in struggling makes further struggling weaker, however, having struggle progress makes removal and cutting easier

- Bound penalties to items have been reduced to compensate, this will make most items somewhat harder to escape with a single escape method. If you can leverage struggle in addition to cut or remove, it will make things much easier.

- Some items break permanently if you struggle out of them: leashes, corsets, collars, chains, cuffs

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POSTEDFeb 24, 2024
ARCHIVEDJun 10, 2026