Modding system's been out for a while now, and while its pretty nice to be able to install and manage mods with just a couple clicks, there are still some necessary stuff to be added on. v40 will be mostly about those stuff along with some more QoL updates.
Web Downloads for Mods and Games
As the name implies, you'll be able to download games and mods directly from the website without the desktop app! Though you won't be able to use features like auto updates, mod manager and library management features due to not using the desktop app. Exclusive game versions will not be available thru the website.
Dependencies For Mods
It was a little oversight on me by not including this with v38, but oh well, a little late for that now... Anyways, modders will be able to specify mods their mod depend on to work. So players won't need to install extra mods the mod depends on after installing a mod.
Better Mod File Tree Viewer
The current file tree viewer works but it's less than satisfactory, a new file tree viewer with collapsible directories and more will be coming soon!
Back Buttons in Game Pages
First implemented for mod pages, back buttons are also coming to the game pages!
Features below are mostly targeted for game developers and contains technical jargon :3
Improved Mod Uninstallation Behavior for Vorecade Client
This'll be mostly Vorecade not nuking empty mod installation directories when uninstalling mods, as an ENOENT (File or Directory does not exist) for some games can be a little catastrophic...
Local Mod API for Games
This one's mainly for game developers, v40 will add a local API for games to install mods via the Vorecade app. This'll require the user to have Vorecade installed to work, but you'll also be able to install mods on your own via the Mod Browser asset in the documentation if you're on Unity. If you're looking to add mod browsing right into your game, I'd say that's a great place to start!
Till the next time,