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Venus Derby - Progress Report

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Venus Derby - Progress Report
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A little late, but Happy New Years to every one of you! Wishing everyone a happy and prosperous new year. And with that, let's kick off the first post of 2026!

QoL Improvements in the Visual Novel and Scenario Node Editors

You know how it gets tedious when you have to swing your mouse around the screen, clicking buttons, configuring things and making choices. We all been there at some point. To avoid that happening in VD, I added a right click menu to the Node Editors!

It sorts every available node by usage and then history, with a handy searchbar you can quickly type in and quickly accept the suggestion by hitting enter or even making choices by using the arrow keys, without ever touching the mouse! (Provided you trigger it by Shift + A like Blender.)

Some other QoL improvements in the Node Editors:

Undo / Redo Implemented, accessible via... CTRL Z / Y, that's some crazy innovation right there. But I guess having the undo history at a staggering 500 ACTIONS is surely something you don't see everywhere.

Select & Delete implemented, You'll now be able to choose a bunch of nodes and press "Delete" to nuke them all in one swift action.

It seems that the best QoL improvements happen as you use the very tool itself.

Some more storytelling tools

Its a...

HEADER NODE!

You'll be able to show fancy headers like the one below in your Visual Novels, making it look a tad bit "Epic" so to say. Customize the text animation, write your own text, change colors, change the timings, directions... Its one of the most customizable nodes to date. I'll probably have to add a "collapse" button to some nodes like that in the future, but I guess that day will come soon... (Perhaps next week??)

Some other random stuff that had happened this week

Race performance has been improved by 12-ish%. Turns out rendering a whole map + skysphere + the logic for an entire board with hundreds of tiles is quite hefty when you disable culling... Teehee~

A first time warning about the game's content and target audience has been implemented.

Fixed some bugs and added some more.

As always, Thanks for your continued support!

Vorecade PATREON 151 favs
VIEWS1
FILES4 files
POSTEDJan 5, 2026
ARCHIVEDJun 10, 2026