This week was quite the roller coaster of adding, fixing and balancing things, but here it is at last, v0.07!
v0.07 is currently available only to Patreon members of the $5 tier and above. Check out this post for the download link!
v0.06 is now available to Everyone! Check out this post for the download link!
Race Replays
After being dormant in the code for at least 3 months, I decided to finalize the replay system and implement it as a WIP prototype for v0.07, upon opening a replay file, the game will launch, and the replay will start playing! Since it is still incomplete, expect some bugs here and there, like the peg colors not being set, or the player character not being visible... you get the idea.
You can disable replays by disabling the corresponding option in settings.
Visual Novel Scripting
I also worked on adding a small scripting language for making visual novels along the existing graph system. It is still in its early stages, but it should make making visual novels with heavy text content easier.
Moddable Translations
v0.07 finally adds the incomplete support for modded translations! You can now add your own UI, Character and Story translations!
For UI translations, check "Modding Examples" folder with the "example_language.json" file, open it with your favorite text editor and start translating! After you're done, put it in the "Languages" folder inside the "Mods" folder.
You'll need to restart the game for changes to take effect!
For Character translations, it depends on whether you're translating a modded character or a built-in VD character, but they're largely the same. I'll be explaining how to translate a built-in character:Open these folders "Venus Derby_Data" => "StreamingAssets" => "Characters", then choose the folder with the character you want to translate.
For example, if you want to make a Japanese translation:
Duplicate the Class.txt and Speech.txt files, then rename them as Class.ja.txt and Speech.ja.txt, open Class.ja.txt and change the [LC]en line to [LC]ja and translate [Name], [Desc] and [SkinDesc] lines.
Open Speech.ja.txt, and translate the lines between >< symbols. DO NOT CHANGE anything else.
You'll need to restart the game for changes to take effect!
For Story translations, first, open it in the story editor in-game, and click the "TL Export" button, save the file inside the folder you'll create below:
Create a "StoryTranslations" folder inside the "Mods" folder, then open the story file you want to translate in your text editor of choice, scroll all the way down and find this line "StoryID": "...", copy the text between the quotation marks and create a new folder inside "StoryTranslations" folder with the exact same text.
You can now translate the text in the file, and it'll be loaded when the story is played in-game!
You'll need to restart the game for changes to take effect!
Other Changes
Added a "Host" to races alongside the commentator, "Mika".
Changed Telekinesis Feeder tutorial to be more readable.
Added initial support for out of sequence interactions with on-screen VN characters.
AI training sessions in scenarios have been rebalanced to be more fair.
Added new lines to Suzue and Ria.
Hoshizora Aoi will not be playable due to unforeseeable circumstances affecting the artist.