Venus Derby - New Mechanics in v0.08

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Venus Derby - New Mechanics in v0.08
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The new version is slowly starting to take shape and new mechanics are being added in this update as well! Let's get to it!

Rivalries

v0.08 adds Rivals, NPC opponents that you may encounter on the game board, if you run into one of them while training, a rival race will trigger, a fierce 1v1 duel! The rivalry mechanic isn't finalized yet, but expect to see it in the first testing version for v0.08 which should be up probably next week.

Rivals are selected at the start of a turn and some of them may even hunt you on the track to show who's better! Beating a rival will get you a nice training boost, and plus a meal if you manage to gobble them up during a duel, no rules saying you can't! Losing to a rival will net them the same bonuses you would've gotten, along with losing some fans, nobody likes seeing their favorite getting beaten...

You'll be able to see them on the map as chibis with a red circle around them, they'll move around every turn as well, making the board more lively.

I've yet to implement the "Friends and Foes" page, but it'll probably be done by the time the first v0.08 testing version drops.

UNI - Hoshizora Aoi Now playable!

With her chibi sprites complete, Uni is now fully playable!

Castle Battles Minigame Changes

v0.08 brings some changes to Castle Battles as well, namely, a changed upgrade curve, some balance changes and upgrades now being reflected as Weight Stages in the unit spawn buttons, I'll do some more additions later on, but that's about it for Castle Battles so far.

Thanks for your support on Venus Derby!

Vorecade PATREON 137 favs
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POSTEDJul 20, 2026
ARCHIVEDJul 20, 2026