v0.11.7 Planned Update & Server Maintenance

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v0.11.7 Planned Update & Server Maintenance
DESCRIPTION

Pilots, we are preparing to deploy a new update for Modern Jet Fighters.

During the update, the game servers will be temporarily offline for planned maintenance. If everything goes as expected, the downtime should take around 1 hour, but can be increased if something doesn't go according to plan.

This update is focused on making the early game smoother, improving combat balance, fixing several stability issues, and polishing the overall gameplay experience.

New Player Experience & Matchmaking

The tutorial now works even in offline mode on game start.

Missiles button is disabled during the cannon training stage.

Matchmaking has been split into progression tiers:

Tier 1 : Ranks 1–2

Tier 2: Ranks 3-4

Tier 3: Rank 5+

Game modes are now limited by tiers: Dogfight first, then Team Fight, Duel, and etc.

Player match search interval increased from 10 to 20 seconds.

Players waiting time before start the battle is increased from 30 to 60 seconds.

AI now uses tier-based profiles.

AI difficulty has been reduced for 1st Tier (Rank 1-2).

AI difficulty has been increased for 2nd and 3rd Tiers.

AI pilots now fire cannons in short bursts.

AI wingmen can now group only with the player, help attack selected targets, and protect the player from threats.

Combat & Balance

Added smoother aiming in aiming mode and cannon fire mode.

Improved camera behavior in aiming mode, the camera is now farther from the aircraft

Increased accuracy in auto-pursuit mode.

Tactical action camera has been adjusted for some jets

Tactical action aiming mode has been fixed, now it handles controls correctly

Fixed the Bell Maneuver getting stuck after climbing or interruption.

Chaff/Flares effectiveness increased by 100%.

Chaff/Flares amount reduced by 30%.

Radar missile damage reduced by 30%.

Missile maneuverability reduced by 30%.

Missile seeker field-of-view mechanics have been disabled; missile accuracy now depends only on maneuverability.

Beginner missiles are now easier to hit with, but deal less damage.

Flat chaff effectiveness increased.

The last two F-14 slots have been nerfed, now you cant set multiple racks to this hardpoint.

37mm cannon damage reduced by 20%.

NR-23 cannon accuracy increased.

Visuals, HUD & Camera

Improved HUD readability on different resolutions.

Fixed cases where HUD values did not fit properly after the decimal point.

Fixed the display of some flight parameters in the HUD.

Fixed the price fonts in store.

Fixed disappearing missiles after reentering in the game.

Added smoke/fire VFX after missile hits.

Stability & Fixes

Fixed cases where the game could get stuck after a one of the players disconnected on waiting of players stage.

Fixed cases where battles could get stuck on the 0:00 timer or black screen.

Improved reliability of the in-game screen system.

Fixed a soft lock where the player could not exit the settings screen after dying while it was open.

Borrowed player AI sets are now simplified and have flight modules reset.

Rewards & Purchases

The total booster bonus has been increased and now also applies to whole amount of rewards (not for base as it has been before)..

Fixed cases where the gold details button stayed inactive after a failed purchase.

Fixed premium details screen not showing the price.

Thank you for your patience and support. This update should make the game smoother, fairer, and more stable for both new and experienced pilots.

FreakGames PATREON 4 favs
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POSTEDJun 17, 2026
ARCHIVEDJun 17, 2026