Good morning,
it has gotten late, but I badly wanted to get this update out tonight so that I still have enough time to fix bugs before my vacation. I know there are a few (the minigame for example works but is still a little rough and will need further work, I just didn't have the time to sit down at the code again, it took long enough to get it working as it is now).
Anyway, as a small bonus I also managed to put in the new animations I already finished for Verena. I know this isn't by far what some had hoped for, but I guess it's better than nothing and of course as promised I will deliver the full extend of her scenes in the 0.6.1.0 update together with Elisabeth's scene/content.
Here the changelog:
Rework of Arianna's old images + some that needed rework because of her new nightgown (kiss with Kate). A complete rework of her scene in her bedroom.
New animations for Arianna's bedroom scene (transitions and new positions) + a small bonus (some new sprite animations)
New animations for Verena (1 new position, 4 angles)
Continuation of the infiltration quest with a small minigame (I might add some alternative way to do the progression in the future so that it doesn't become to repetitive)
Bugfixes! As always thank you for the reports on discord and via pm!
Here the links: Mega - Mediafire
Hotfix 0.6.0.6: Fixed a problem with loading an image that doesn't exist in Arianna's scene, Fixed cultists turning towards the MC moving instead (caused freezes).
Hotfix 0.6.0.6a: Fixed a problem with loading the wrong images during Arianna's scene with Corven, Added an option to skip the minigame at the ruins (Sloppy workmode) that becomes available after you cleared 2 buildings at the ruins.
As always: Old save files work as always. I've written a guide how you can transfer them. You can find it here: How to transfer saves
Should you run into any bugs, please report them via pm or by using the #bugreport channel on discord (Click + to create a new thread there) Thank you to anyone who takes the time to report bugs! All hotfixes will be listed below the links.
Now some might be surprised: "wait why is this release out already and not only saturday morning after another crunch night?" As written in my last report I decided to give myself a little buffer in case something would go wrong and worked through the whole last weekend. Because of that you can imagine how tired I am right now, as the last few days weren't much different. Still, I wanted to be sure that this could be released in time and I acchieved that.
But because of this I will most likely not work on Friday and use the time to prepare for my vacation. But any bugs you report until tomorrow night I will fix before going anywhere!
Thank you for understanding, now time to get some sleep!