[WIP] When you've got to strut!
This fella walks twice as hard!
Progress is still going! But it is a slow process. I'm getting better at understanding the limits of Aseprite, which is helping with figuring out a better way of shading so far.
It's not perfect, but I should be able to make and test tweaks way more easily than I was a couple months before.
So far this month, I've added a couple more rooms into the alpha showcase map.
This map is admittedly extremely short (only 13 enemies if you include your 'allies'), and is meant more as a short showcase than it is a full experience. The TESTZOO level has a lot more content to toy around with.
I also have put more work into cleaning up the game. Here's a quick peek at options so far:
After this release, I plan to work toward a fuller mod experience, but it's just taking me time to make time for this project.
Thank you all for your support while I juggle this against all other obligations. I put a lot of effort into making this something easier to use than it was for v0.2 (i.e. doesn't require retail DooM to playtest) and I hope you have fun with it, even if it's short.
Yes, it is still called "Impfection" all over the place. I'll... figure it out...