Hey everyone. Sorry I haven’t posted any updates lately. Work on Spicy Waitress has been going pretty steadily overall, though it did pause for a short while. My father passed away, so development wasn’t really my focus during that time.
About 85% of the content planned for version 0.1 is already done. If you’re interested, here are the remaining steps before the game release:
Finish 100% of the planned content for version 0.1.
Start deep internal testing (me and the coder will handle it) - bug testing and gameplay balance testing.
Fix bugs and rebalance things after testing.
Send the game to my testers (a small group of people who will do pre-release testing).
More bug fixing and balance adjustments after testing, possibly adding/changing some content a little.
Release version 0.1.
I’m also thinking about changing the subscription tiers. I’m not fully sure yet how I want to handle it, but I’ll most likely remove the $2 minimum tier. We’ll see.
Thanks a lot for your support and patience. There’s not that much longer to wait. I’m trying to work as fast as possible, but I don’t want to release the game in a super rough state, so please hang in there a little longer.
If you have any questions, feel free to ask in the comments (in English please).