Howdy! Another week, another report, let's get into it.
An hour ago, v0.15.1 should have been released for $10+ tiers! Hopefully, everyone is enjoying it, and we thank you for your support.
Let's look ahead to v0.15.2! Which will be the new introduction to Hazel at Cafe Estro, along with an animated lewd scene.
A big priority for us is changing how we handle saves to address the issue of saves not showing up, but still technically being there. At the moment, saves are being saved, but the thumbnail only appears after reloading the game. We're working hard to fix this. We are also looking into adding more save slots, allowing right-click to bring up the save menu, and adding a confirmation to saves.
A fun feature we've added is that now Isaac's mouth moves during the Charlene lewd scene when you can see your character!
Coding has been a bit slow since we grinded hard to get v0.15.1 released, and then Lotus had some personal stuff to take care of. He's hard at work now getting a hotfix made for some small things, if it isn't out already. (Writing this at noon on Monday)
Animations haven't moved since our animator is finishing up moving! Hopefully, we can get the ball rolling soon.
As for writing, I started a new draft of v0.16.0. I never actually finished writing Episode 2, but I just checked, and the last time I wrote for Ep 2 was back in January. So, I am doing a draft 2 of what I wrote to get myself back into the groove for Episode 2. Once I'm caught up, I can keep pushing forward and hopefully finish a full draft sooner rather than later.
And that is all! A light progress report as we recover from the last build, and of course, life likes to throw things our way.
I just wanted to pull a call out asking for feedback on v0.15.1 from those who have played it. We have only gotten 1 feedback/bug form!
This makes me a little sad, but hopefully we can get some more feedback? I know the build was short, but we're always hungry for feedback.
But that is all from me today! We still have a whole month left of releases, and we're ramping up development of the next build.
As always, I'm here on the weekdays for your comments, questions, concerns, etc.
Thank you all so so much for your support, and Stay Rad!