TL;DR
Text speed bug fixed, expect a hotfix soon.
Lewd animations are coming along nicely.
Adding one more song to Ep 1, a theme for Mr. Noto.
We are working on an album cover for the Ep 1 OST.
We have part of the map done! (pic below)
Ep 2 script is almost done.
Planning for Ep 2 development.
Coding
One bug that has been bothering us for a while has been the Type Writer Speed not updating. This was a bug where you, as the player, would adjust the speed at which the text would type, but it would only update after restarting the game. Lotus has now fixed this so that it updates when you want it to! He had to work some magic, but it finally worked.
Lotus has also been fixing up stuff, so there should be a hotfix this week.
Now Lotus is pivoting to work on the long-overdue SFW mode. He is also going to start tooling around with the map.
Animation
Just under half of the lewd animations are already finished! This is making great progress, which is so exciting. The scene is pretty complicated, so we're not sure how long it will take to finish it.
Our other animator is still working on content for v0.15.2. We thought everything was done, but there was some miscommunication, so he's touching that stuff up and will then be on to v0.15.3 content.
Music
I thought we had all the music for Episode 1, but I felt like the Noto scene in v0.15.3 was lacking. Lolurio, our composer, is working on a theme for Mr. Noto that already sounds divine.
This will bring the total track list for Ep 1 to 14 songs.
Art
At the moment, Kokman and I are designing the cover for the Episode 1 OST! We are iterating on ideas and trying to find the right design. We want each cover to showcase 1-2 characters, so we're having Charlene and Max on the Ep 1 cover.
In other amazing news, I am very excited to reveal what part of our Jade City map will look like!
Pamika has done an incredible job creating this isometric view of the Ambrosia District in Jade City! Here you will find some familiar locations, such as Noto's Notorious Restaurant and Isaac's apartment. But new locations as well.
Many of these buildings are dummy buildings designed to be replaced with new locations as the game evolves. So only four of these locations are actual places you can go.
This is also only 1/4th of the map! We have more areas to add, but we are doing it piecemeal since other stuff has to get done. The idea is for you to have a big map you can click and drag to explore this city. We don't know when we'll implement this in the game, but we'll see what we can do this month.
Pamika is now working on the Gallery UI so we can finally add a gallery!
Writing
Slowly but surely finishing up the next episode's script! I spent some time last week writing up what will eventually become a huge roadmap post detailing the game's future. Writing it now to make sure the wording is perfect. A post we'll make once Ep 1 is done.
I also lost 2 days last week moving/building furniture. My poor back.
This week, I want to see if I can finish Ep 2. I also want to keep working on the big roadmap post and start writing the roadmap for Episode 2, now that the script is basically done. Since development is moving so quickly, it's important for me to have a solid plan in place. Not only for us, but for you, the players to follow.
But I will be taking today off, since it is the final content update for Destiny 2. I plan on playing it all day before Bungie takes it out back.
Wrap Up
The next build is the final content update for Episode 1, so we are doing everything we can to make it hit.
We finally have time to add the features we've all been craving.
Thank you all so much for your support! You're the reason we're even around. Be kind to each other and Stay Rad!