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Oh So Hero! v1.03.001 Bug Fix Build (PC/Mac/Linux)

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Oh So Hero! v1.03.001 Bug Fix Build (PC/Mac/Linux)
DESCRIPTION

Hello Froggos! We present to you a new build of Oh So Hero!

Download Oh So Hero! v1.03.001:

Mirror 1 - MEGA:

Windows 64-bit: Setup EXE -or- ZIP File

Windows 32-bit: Setup EXE -or- ZIP File

Mac: Intel -or- Apple silicon (M1, etc.)

Linux: ZIP File

Mirror 2 - Dropbox:

Windows 64-bit: Setup EXE -or- ZIP File

Windows 32-bit: Setup EXE -or- ZIP File

Mac: Intel -or- Apple silicon (M1, etc.)

Linux: ZIP File

Need help installing? See our install guide on the OSH Wiki!

Summary:

This is the third bug fix release following our launch of Act 1. Aside from these fixes, we are continuing our work on localization and updated animations. Please see our recent development preview for details. Going forward, we will return to our schedule of one build per month, but each build will come with more updates!

Build changelog:

Here are the changes made since the last patron release (v1.02.000)...

New features:

A new piece of environmental art, a street art mural, now adorns the section of Lood City W. Ave. near Octo's Sushi Place, exactly where the enemy gauntlet is located for this area.

Improvements & bug fixes:

Another possible fix for Bates Encounter Lock-Up T#184.

By manipulating save data in a particular manner, we were able to reproduce the bug and create a fix for it. We are unsure if there are other causes for this bug, but will be monitoring reports and taking action as needed.

Possible fix for issue where defeating Bates is not triggering his defeat cutscene T#211.

While we were not able to reproduce this bug, our fix for T#184 may mitigate this. Please email us error logs and save data if you are still experiencing this bug!

ANDROID ONLY: We have disabled the prototype/private build disclaimer screens that are shown when starting the game T#210.

When starting a new game and viewing the intro cutscene (pre-game story) Joe will not be controllable, so pressing buttons will not create sound effects of Joe punching or performing other actions T#158.

When viewing animations in the gallery, the entity (character or environment) name atop the animation menu is now properly formatted (e.g., "Lono'e" instead of "Lonoe") T#167.

And even more fixes that are too trivial to list!

Known issues:

All Known Issues

Other notes:

ANDROID ONLY: We have disabled the test controls (debug controls) as was done for the builds of other platforms upon the launch of Act 1. Since these controls require a keyboard, it's unlikely to be noticed. We will evaluate new means to provide debug controls for players of all platforms in the future.

Oh So Hero! Important Links:

OSH FAQ - answers to frequently asked questions

OSH Game - download game builds and see bonus art

OSH Steam - buy Oh So Hero! Act 1 on Steam (enable adult content)

OSH itch io - buy Oh So Hero! Act 1 on itch dot io

OSH Comic - official comic by ThatPuggy on SubscribeStar

OSH Store - buy merch - pins, pillows, and plushies

OSH OST - music from the original soundtrack

Art Packs - extra art not in the game! (mirror)

Bonus Art - additional artwork and animations

Dev Previews - more previews, news, and art

Changelog - read what's new in Oh So Hero!

Patreon FAQ - help for Patreon and Discord

Oh So Soaked! - side comic by ThatPuggy

Cheers, Ribbit~

Full Frontal Frog PATREON 1.1k favs
VIEWS1
FILES1 file
POSTEDJul 6, 2025
ARCHIVEDJun 10, 2026