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Mark (Maskless) Basic for Blender 5.x

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Mark (Maskless) Basic for Blender 5.x
DESCRIPTION

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

Damage & Blood Stains via Driver (Click armature -> item -> properties)

•You can control and modify the colors at will via shader editor.

Model uses Cell Shade nodes, best suitable for the Eevee engine.

KylieStylish Workshop. PATREON 428 favs
VIEWS1
FILES2 files
POSTEDJul 10, 2026
ARCHIVEDJul 10, 2026