DESCRIPTION
•Shaders
•Renamed bones
•Facial Mechanism
•IK/FK Mechanism for Animation & Easy Posing
•Finger Controllers
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shape Key Controllers for Facial Expressions.
•Stain & Damage Controllers.
•You can control and modify the colors at will via shader editor.
Model uses Cell Shade nodes, best suitable for the Eevee engine.
UPDATE - 13/07/26 - Fixed neck seam and bad arm weights.