DESCRIPTION
•Shaders
•Renamed bones
•Facial Mechanism
•IK/FK Mechanism for Animation & Easy Posing
•Finger Controllers
•Fixed meshes
•Fixed normals
•Fixed bone axis
•You can control and modify the colors at will via shader editor [Enable Color Setter by clicking the body -> item -> properties]
•Weapon in a separate folder
UPDATE 18-07-26 / Fixed finger weights.