Hello everyone!Unfortunately it's taking quiete some time the development of the new version, but it's progressing. As I already said in the last post this version will rework the entire game from the foundations, but one thing at a time:
- MAPS: as you saw from the previous post I reworked them, and in this period I did the last adjustments and created a couple of new ones.
-STORY: the previous plot was, well... there wasn't a real one, just random stuff... Now, since I wanted to gave this game a real direction, I wrote an actual story and world building (second image for some spoilers), full of mysteries and conspiracies that you have to uncover during your adventure. I know this kind of games are not played for their story, but I think will give more context and flavor to the gameplay, helping also the "RPG immersion". PS: remember that since everything is changed, maps, intro, story, stats etc... you won't be able to use old saves, but I promise you it won't be frustrating since everything you are gonna play will be basically new.
-RESOLUTION: As I already told you in the last post the resolution will be increased from HD(280x720 pixel) to FULL HD(1920×1080 pixel), this will affect the size of the game, but I think will be a necessary step to fully enjoy the scenes, since the visual in a game of this kind are the most important part.
-NEW MECHANICS: In the new version there will be new mechanics and reworked ones, one example the "Stats system" (As you can see in the third image). The level and statistics will no longer be the rpg maker default ones, but those you can see in the preview image. This means that also the combat system will be reworked, in order to make it deeper and more varied. But this won't affect only the cambat system but also the exploration and the interactions with the characters (e.x. extra dialogues choices with low inteligence, etc...). You will be able to choose a starting class before the intro, and you will be able to change your stats (boost one at the cost of decreasing another one) once per day using a "daily activity" and with some events or items.Then I made other minor aesthetics changes and "quality of life" changes for example I added hotkeys for some menus and now you can check them in the option, adding the possibility to sleep in the morning and check what day of the week it is. In this regard, the game will have week days now, so some events will trigger in specific days.
-VIOLET: I won't dwell on this point too much, as I already discussed it in my previous post, I will just say Violet has been reworked, both aesthetics and content, but, even tho next version will be focussed on her, she's not the only one that has been reworked...
-ANGEL AND DAISY: Angel, the academy nurse, and Daisy, the secretary, won't be in the academy anymore, but they will be in a "early game" location, so I had to rework them. Hope you like their look, i wanted to change them, Daisy because was too "ordinary", I felt she was without an unique characterization, and Angel, for the same reason, she looked too similar to other characters (e.x. she had Violet haircut). Daisy will still be a secretary, but Angel will have a different job, even tho in the same "scientific field".-ACADEMY/CASINO: the academy won't be accessible in the next update, since the story/intro changed. It's still very important for the story, and will be the location of the "main quest", but I will need to do some changes to the academy as well in order to "fit" it in the story, and for now I prefer to focus more on the rest, otherwise it will take too much time to release next update. On the other hand as for the casino, since it's a side location with "generic" content, I won't need to do any changes in game... BUT, I need to re-render all the CG in FULL HD resolution, and that will take some time, and moreover adjust all the "display image" lines of code and animation position... it's not difficult, but it'll take some time, so I'm not sure it will be present in the next version right away. I prefer to finish everything else in order to release a playable version as soon as possible, when I'm finished and you will be playing the update, I'll focus on the casino.Hope I didn't forgot something, but I'm sure I did xD Anyway I'm sorry that it's taking so much time, I've to ask you to be a bit more patients, but I promise you I'm doing my best to improve my game! Thank you so much for your support as always!