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Book of Creed v1.7.0-beta

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Book of Creed v1.7.0-beta
DESCRIPTION

Regular 25th monthly release.

Requirements:

SKSE

Address Library for SKSE Plugins

Pandora/Nemesis

Install:

1. Install mod with mod manager.

2. Run behaviour engine, making sure patch is ticked.

3. Play the game.

How To Use:

Hidden blades can be crafted with 1 dwemer ingot and 1 dwemer cog at the forge. There are two variants, Zealot and Dwemer. Both are functionally the same (for now). They must be equipped to be used.

Air assassinations are triggered facing the back of the target while you are mid-air.

Sprint assassinations are triggered from either the back or the front of the target while you are sprinting.

Sneak assassinations are triggered from the back of the target while sneaking.

Triggering is done by attacking as you would while your hidden blades are out. Whether your hands are unsheathed or not it does not matter as long as the blades are equipped.

There is an input grace period of 1 second after acquiring a target within which a kill can be triggered regardless of whether the angle/conditions are fully met.

When an assassination is available, your character will visibly draw their hidden blades (e.g you will see their blades extend/retract physically).

Changes from last version:

  • Added configuration options in settings . ini:

    • Horizontal kill distance for assassinations.

    • Vertical kill distance for air assassinations.

    • Angle tolerance for assassinations (e.g triggering back assassinations from the side)

    • Trigger grace period in decimal seconds.

  • Added form configuration options in form .ini

  • Fixed normal attacks not being possible with the blade.

Some things I will be adding or changing in consequent updates:

  • Some kind of visual indicator for available targets (in AC there's a red outline, for example)

  • Some sort of world distribution (at the very least distributed to certain NPCs)

  • Re-implementing the hidden blades MCO moveset. Done!

  • Re-add hidden blade sounds. Done!

Some things I want to add, but might not (time constraints, animator availability, etc):

  • Making NPCs actually use the blades (although I'm sure most of you are fine if it's player only)

  • Some kind of lore explanation for why hidden blades exist

Report any bugs or crashes, as usual.

Thank you for your support!

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POSTEDJan 24, 2025
ARCHIVEDJun 10, 2026