Previous Post

Unified Cover System v0.1.0-alpha

Next Post
Unified Cover System v0.1.0-alpha
DESCRIPTION

Hello peeps,

This is the first of your monthly releases. I apologize for the delay, mid terms cooked my sleep and I ended up falling ill for a bit :(

There's no announcement post yet so here's a short gist:

This mod adds a soft cover system to the game; if you've played any AC game you'll understand what that means: walking into a wall or some waist high cover while sneaking will soft-lock you into moving along the surface, keeping you concealed.

There are plans to add animations, a dedicated hotkey, ini configuration, and ranged support.

Anything beyond that is going to depend on what I can get away with in the engine; just working on this mod for the past week has dug up 'Nam flashbacks from my high school trigonometry classes, haha.

There is a small amount of jank, because it's 100% procedural thanks to math; will be ironed out over time.

Please do not get your hopes up for NPC support, they have their own cover system leftover from the FO3/FNV days but god knows if it's possible to restore. I'm certainly not making it from scratch, that'll mess with navmeshing.

Requirements:

  • Address Library for SKSE Plugins

  • SKSE

Install:

  1. Install mod with mod manager.

  2. Activate in mod manager.

  3. Done.

As usual thank you for your support.

Monitor144hz PATREON 27 favs
VIEWS1
FILES2 files
POSTEDDec 20, 2025
ARCHIVEDJun 10, 2026