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Hi everyone!

I want to apologize for taking longer than usual to make a post with updates, but I have been busier than usual with my "normal" job, but I still have had some time to work on the projects. However, last week has been more about planning than developing

Here are the plans for the next releases of the games.

First I'm gonna start with

- Blessing of the Princess.-

For BOTP we start opening the world. As previously state, I aim for a semi-open world a la classic 3D zelda, with interconnected areas that you can explore and that make a cohesive world. Some areas that lore-wise would be too far away will require other means of travelling to, but that will be for the future.

New Areas

(Pictured) A new area connecting the mountain where the game begins with the town of Kallibella is currently in the making. This same area will connect out starting village to our next destination. A castle town in the north, home to an allied group of vikings that are also resisting the agonite invasion.

Plot

To increase her forces, Princess Alfie plans to make an offer to the commanders of the allied army. A classic and valuable offering, Royal Cheese, a cheese made with the milk of the royal females of the kingdom of Climaroxa. And specially after Agonites got rid of the cattle of the village, Alfie's milk will be extra valuable.

unbeknown to Princess Alfie an her army, said castle had also ben invaded and will be the setting of our next Big Battle

Features

-Cum drip gets added, after each climax, you'll see cum dripping from Princess Alfie, and it gets longer after more loads get added.

-Milk Blast technique will be added as a combo finisher

-Orgasmic Arc technique added to deal an extra attack just after masturbation.

-Cheese making minigame, returns from "Road of a Goddess" should be mostly the same, but I intend to refine it and make it easier.

-Frog Prince sidequest. After rescuing the allied army, Alfie gets the news that the prince has been missing, rumor says it has been transformed into a from man by a dark with.

-Road of a Goddess 2-

For the sequel of ROAG I currently have a plan to start the first versions

The game, like it's prequel and BOTP will be semi-open world, but we'll start the first version with sort of a demo of two of the currently planned levels. One first, then the two.

The first level takes place in "Las Diosas" and will be a mostly linear traversal of the canals, some platforming across boats and other elements of the place.

A model of the classic "Trajineras" from "xochimilco" (on which Las Diosas is based) is also mostly finished

Here we introduce the "Player" character that arrives at the piers to start a "vacation" that will lead him to live the adventure of the game. (We'll talk more about this feature later)

We also meet Jacquelyn and we'll take advantage of her using her machetes as helicopter blades to fly.

The second takes level at a mine close to the town of Las Diosas where Montse's grandma works. After an earthquake, the workers get trapped alongside our girls that were visiting at that unfortunate moment, and now they will have to find a way to resurface and to rescue all the workers.

This mine level will use Montse's demolition girl skills, full of boulders that need to be destroyed by her legs. This mine will also make use of the sweating feature as it will have very hot areas.

As you can probably guess, the girls won't be alone in the mine, as something lurks in the dark, but we'll talk more about it later.

A feature exclusive to ROAG 2 will be the ability to leave one girl doing a sex scene and another girl can do something else, this can be used to solve puzzles, like distracting an enemy with one girl and crossing to an area with another.

This is all for now, we'll talk about "Souls of the Goddess" later.

Matpneumatos PATREON 45 favs
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POSTEDFeb 19, 2026
ARCHIVEDFeb 19, 2026