Cleanse thyselves with news from the creators. This week melt and chains keep the reins on Peitho’s miracles.
PMPerfect:
Hello, lovely gamers!For this update, we added the vibe we thought was missing from the camp - it is an element of oppression (chains and cages) and some more magical particles and fAlso, now we have more defined lore of what that slime is - tldr it is otherworldly goo :D - and it would be cool if we are going to have it interact with chains. A quick modeling and simulation pass in Blender and this is what we have:
Adding new slime material and chains and this is how it looks in engine:
Mix of chains/slime and ruins coming together:
Beast quarters, where player will encounter and have some pleasant time with Beast lady is flashing out:
Some gifs of the area:
This is it from me for this update, working out how to make the goo drip from the chains - I really want to add those elements to the environment, I believe I can crack it by the next update!Wish you all a great and pleasant weekend and cya in the next one! <3
JuggerDown:
Jugger made an animation for Cura so her movement would be looping through whatever dialogue she would be speaking:
They are only finished when Alda is left trembling:
Post cum loop animation so there is time for dialogue, choices and whatever else could be needed for the scene:
Last polish for the post cum animation
Next one on the menu is the male guard x Alda cowgirl animation
This is the very first WIP to start building off some organic motion synergy between the two:
Now with a bit more brushing against one another:
Starting off smooth, with impact of thrusts animated:
The freshest WIP straight from the oven in to our biweekly: