Cleanse thyselves with news from the creators. This week the mysticism leaks through the chapel inviting Alda in
Less:
Less started working on another variation of church outfits:
Vils asked for the hornless mask to be integrated like the elves had them:
Less ended up adding the mask over the veil:
PMPerfect:
Hello there, gamers!Upgrade of a camp area is proceeding nicely.Firstly, all the areas are having more combat-related tweaks, like wider and more open spaces, along with lowering down most of the ruins, tweaking the textures and simplifying unnecessary noise in the environment:
Another big change in the environment is a work on final boss room of the area.In the process of tweaking the lights and combining together the elegance of the cathedral with mud flowing from the outsides of cathedral and corruption of the Otherwordly goo - with its pinnacle being the final Altar of the area. And here are some iteration of said Altar:Initial concepts:
After those concepts we reworked the area in engine to better represent our idea:
It was to our liking so we continued iterating the conceptDifferent dress of the statue ideas:
We picked (B) version.Something was still missing, so finally had a go on the wings, wanted the statue to be more of hero asset of this location, so we gave her more presence and, it hit the nail just right:
Now doing some final touches and clean-ups before the concept goes into the loving hands of PKing for him to model and texture into reality :)
That’s all from me for this update!Wish you all a lovely weekend and cya in the next one, gamers <3!
JuggerDown:
Jugger has been perfecting the guard x Alda threesome animation:
Just cleaning up the main movements
Just cleaning up keyframes and motions
I think the timing is close to perfect now. More impact is needed, and the movements should be sharper and more powerful, in my opinion
PacKing:
The beast knight has a dick now
Vils edited a cute little meme to ask PacKing a new outfit:
The penis done and attached to the rig. It’s a simple rig setup
Redid the penis tentacle and made the rig for it:
LoudLuna:
WIP - Working on the Femguard x FutaGuard AldaThe pose are kinda crazy but i think it works, it just need a little bit of polish
I cleaned the animation
Little corrections to the animation. Made it that Alda’s mouth is mostly left ajar with minor movements:
Some progress on the harder animation:
I used some of my figures to find a cool pose
Some progress, except some details. I'm almost done with the base animation:
Vils:
Check this shit out:
With these mechanics implemented Vils would be able to add Dala to the introduction sequence for cutting the rope at the bridge:
Bearcore:
Heya gamers! I’ve been working on the Dullahan boss fight and more goblin animations. I’m kinda thinking about extending the goblin bad end a bit.
Sometimes some things like fixing a cloak from acting all silly takes 8 hours of debugging just to realize there was a bone in the cloak yeeting to a random location. But in the end we have a fancy functional cloak:
I got enemy combos working
Dullahan will smash you in many ways:
Fresh goblin animations in the works:
Boss now has a special attack: