Dev Build - Fat Fashion Part 2 + IMPORTANT ANNOUNCEMENT
Hello! I added a big batch of new customization stuff in this build, but before I break it down I want to say I'll be taking some time off. I'm about to move to a new place soon so I need to deal with that and catch up on some other things in life. I plan to be back in September, so feel free to switch to a free membership in the meantime and I'll announce when I return. (or continue your subscription if you want to keep supporting me). Anyway, here's a list of what I added in this update.
Added furry ear options with sliders to adjust their size and placement.
Added horn options with a similar set of sliders.
Added tail options.
Added a furry skin option with color pickers. (I plan to add more furry skin patterns later.)
Added headwear options with sliders to position them as desired. Use the Morph Hair toggle to make the head and hair adapt to the hat. (it mostly works, but might look weird in extreme cases)
Added mask options, which can be found in the same menu as glasses.
Some of the shirt and pants options have adjustable flare sliders that apply to the sleeves and legs.
Added several new hair styles, eye types and pupil types.
Added track pants and a number of new shirt options.
Added high heels and boots.
Added leggings and fishnet leggings to the socks menu, which go all the way up to the waist.
Added a delete character button.
I think that's everything for now. I will continue adding more options for these categories as I go, so feel free to suggest more stuff you'd like to see in the future. In the meantime, this should add plenty more variety to your character designs.
I'll be back in a couple months and keep an eye out for a poll in September to decide what I work on when I return. Until then, I hope you enjoy!
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