Previous Post

Dev Build - The Camera Adds 10,000 Pounds

Next Post
Dev Build - The Camera Adds 10,000 Pounds
DESCRIPTION

Hey all! It's gonna be a bit of a smaller update this month since I haven't had much free time to spend on this lately. However, I did manage to get a bunch of new camera features completed for this build. There's now a camera settings menu that gives you more options including a per-camera field of view slider, depth of field to blur out the background, and a few silly camera filters. You can now switch to different cameras in this menu or cycle through them by pressing Tab.I also added a free camera mode that can move anywhere in the map. Control it by holding right mouse and move it with WASD. You can also press F to make it follow the character. Additionally, you can eat in first person mode. Just click and hold on a food item and it will float to your face for consumption.

I fixed a couple minor bugs too, including one where objects weren't vibrating with heavy footsteps. Now the thumping/quaking effects should happen at large sizes in every camera mode. Lastly, I added even more hair styles and some options for different pupils in the character customizer. I think that's all for now. I'm still figuring out how to handle the remaining sizes between skinny and blob. Of course it's proving to be trickier than I thought, but I hope to have something to show for it in the next update.

Until then, I hope you enjoy!

https://bit.ly/49XWGwV

blobygon PATREON 1k favs
VIEWS1
FILES1 file
POSTEDMar 1, 2024
ARCHIVEDJun 10, 2026