We have made significant efforts to identify and fix errors in the game, as well as optimize in-game resources for mobile devices. This has led to significant improvements in the performance and stability of the game.
Thanks again to everyone who helped us find bugs and reported them. We hope this beta is the last one for this version of the game.
Мы приложили значительные усилия для выявления и исправления ошибок в игре, а также оптимизации внутриигровых ресурсов для мобильных устройств. Это привело к значительному повышению производительности и стабильности игры.
Еще раз спасибо всем, кто помогал нам находить ошибки и сообщал о них. Мы надеемся, что эта бета станет последней для данной версии игры.
Known bugs:
Crash of the scene with the old man in Vault 13 (Lover of Purity). All platforms except mobile.
Backward compatibility of saves of version 0.7.0 (specifically)
Crash after exiting to the main menu of PipGirl after manipulating saves and memories (mobile and low memory mode)
Crash while importing saves.
Crash after enabling the "Full" memory usage option (don't enable it)
List of changes 0.9.0 beta.4 version:
add: android; gamepad autohide support
add: optimization; global asset/memory priority manager
add: optimization; three-level memory management settings
add: misc; additional information option for the fps counter (electron)
add: visual; common endings screen
fix: android; the splash screen obscures the error report
fix: android; menu/title exit support
fix: android; hide preloading assets option
fix: android; send report accessibility
fix: android; missing glow shander on shlick busts
fix: android; optimization; aliens, iguana, peegasm, raiders, spanking events spine scale/compressed
fix: android; optimization; on focus handlers
fix: optimization; remove unneseccary blending/clear render calls
fix: optimization; overlay containers idle rendering
fix: optimization; window layer idle rendering
fix: optimization; map spriteset is a regular container now
fix: optimization; remove pixi-picture dependency
fix: optimization; spines binary format
fix: optimization; prevent background update/render on fullscreen images
fix: optimization; clear sound presets duplicates
fix: optimization; remove unused sound files
fix: passability; gym event dumbbells/rope stuck
fix: event logic; cazador scene loincloth/naked handling
fix: event logic; bandits loose scene naked/loincloth partial handling
fix: event logic; mr. fredricksen events return zoom to default
fix: game logic; the lack of ability to use brass knuckles in combat
fix: game logic; memory autosave
fix: game logic; memory map transfer crash
fix: visual; main overlay effect
fix: visual; loincloth map character boots
fix: visual; problems with fading in game over in various places
fix: visual; battle clothing destruction
fix: visual; battle health indicator status icons offset
fix: visual; map snapshot culling
fix: visual; creepy guy dream spine
fix: visual; jarvis quest demolition place sprite
fix: visual; shady sands tile map
fix: visual; map object rendering order
fix: visual; bust calls via the old "bust" command do not remain on screen
fix: visual; shady sands sleep memory lights
fix: visual; map object lights crossfading glitch
fix: input; allow touch outside canvas for event fast forward/msg close
fix: input; increase the touch zone size for the cheat menu
fix: input; FPS counter canvas interactivity
fix: localization; latest pt-BR translation (tnx Andrios)
fix: backward compatibility; 0.3.6 and below
fix: backward compatibility; safe character images
fix: misc; missing localization examples
fix: misc; missing troubleshooting readme
fix: misc; launch from network SMB storage
fix: misc; debug report error logging
fix: misc; remove windows build launcher