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0.4.3 Release [0.4.2 + bug fixes]

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0.4.3 Release [0.4.2 + bug fixes]
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DESCRIPTION

Finally, the game takes on the form in which it should have been originally released, according to the initial idea. So, we can say that this version is what 0.4.0 should have been in our plans.

A lot of work has been done to correct all remaining or emerging shortcomings, implement planned improvements and those that appeared in the process of working on this release. Added many graphical and "quality of life" improvements.

In any case, despite the fact that we have fixed almost 99% of the bugs in the game, there is a chance that you will still be able to find something that we overlooked. Therefore, we remind you once again that we have our discord server, to which you can go from the patreon page or directly from the game, where you can easely contact us to share your ideas about game improvements or bugs found.

This release contains improvements only for existing content.

Backward compatibility with saves from version 0.3.6 is present. But make a backup just in case.

At last, you can check out the full list of changes. Since nothing like this has been published before, we have compiled a detailed list of changes for all 0.4.# versions.

List of changes 0.3.6 - 0.4.3 version:

Important changes:

mod: Global refactoring of the engine code and game events, es6, es modules, code style, typings, cleanup, libraries update, etc.

add: Completely redesigned spine-based layered image system

mod: Refactoring of graphical assets

add: Procedural generation of various containers on random city maps

Other changes:

add: Multiple pipboy interface improvements

add: Music control on the map play/pause/next

add: Pipboy real time clock (don't stay up late!)

add: Shaver and choice of intimate haircut

add: Aiming speed in battle depends on the difficulty of the game

add: New articles in the directory. Lockpicking, solving problems with fps, radiation.

add: Additional visual effects over the screen (optional)

fix: Correct display of cities on the global map

add: A simple launcher for windows builds to check the length of the path to game files

fix: Backward compatible with saves from version 0.3.6 and below

add: New spine animation on title screen (with easter egg)

add: New language selection scene

add: Minigame lockpicking

add: Battery recharge int class

add: Desert Eagle, 44 Ammo, .233 Pistol, .233 Ammo, Laser Pistol, Cattle prod, Modified Crowbar, Small energy cell, File, Whetstone, Saw Knife, Ripper, 14mm Pistol, 14mm Ammo, Electric Whip, Nuka Cola, Hairpin (lockpicking)

add: Recipe sharp knife, saw blade, modified crowbar

add: Emoji in reputation scene

add: Polish translation (not complete)

add: New glow filter around images/option in settings

add: Information about the video card in the debug log

add: Interface for catching errors in the main electron process

add: Save overwrite warning

mod: More accurate calculation of lust effects on combat properties

fix: Jarvis Quest - Poison death interval increased

add: Auto-select appropriate button in container interfaces

add: Playlists for music on maps

add: Fade at the beginning and end of audio tracks

add: Arbitrary number of loops for audio tracks

mod: Disabled visual differences of damaged armor on the character

mod: Changed the way loot is generated on random maps

add: Additional permanent event on the global map - finding a safe location with loot

add: Game Over manual exit

add: Timeout for repeating events on the global map

add: Container/Shop interface navigation sounds for keyboard/gamepad

fix: Increased speed of scrolling windows to the beginning/end with a large number of elements

fix: Gregory, offer of help only after the story.

add: Optionally, the select button is responsible for canceling

mod: Vault 13 Jumpsuit can be lost or sold

mod: Cosmetic changes to map tiles.

add: Title screen discord button

fix: Overlapping tiles traversability issues.

fix: Vault 15 lighting

add: Speed up button affects spine animations

add: Speed up button affects screen shake effects

add: New container/shop content generation system

mod: Replaced old fps meter

add: Additional encounter cards

add: Defecate at random places (beta)

add: Radiation effect, death, recovery

add: Geiger counter sound

add: Display radiation on the map

add: AR glasses and how to get them

add: radaway/radx effects

add: Nudity and character interaction (beta)

add: Possibility to get imprisoned in the Vault 13 and seduce the guard

add: night Vault 13 door lockpicking (not finished)

Additional changes:

fix: scroll window mask glitch (handbook bug)

fix: various map screenshot bugs

fix: map bgm fade out player bug (some events stuck when pause button was pressed)

fix: various events bugs (exhibitionism, and other related to moving to other maps during the event)

add: new cheats - evasion/accuracy/critical/defence

Download links: Win x32 | Win x64 | Linux x64 | Mac OS

Dvoika PATREON 72 favs
VIEWS1
FILES2 files
POSTEDAug 7, 2023
ARCHIVEDJun 10, 2026