Unfortunately, I have some bad news.
After extensive technical testing, I was unable to successfully implement the Once Human base-building system and the individual standard base-building system into Fallout 4.
The game's base-building system has significant limitations, and several critical bugs prevent the integration of new systems.
These are some of the issues I encountered.
01. SinkMax Bug
- Adding or modifying the SinkMax property causes objects to sink into the ground and makes them unplaceable.
02. Snap Point Bug
- When multiple objects have overlapping snap points at the same point, the snap functionality does not work correctly.
Due to these technical issues, I regret to inform you that I will not be able to proceed with the new system.
However, I will add new assets and structure skins instead of the system.
Thank you for your support.